Call of Duty: Infinite Warfare Introduces Traditional Gameplay

Infinite Warfare Introduces Tactical Team Deathmatch

Friday Infinity Ward introduces a new playlist on Call of Duty: Infinite Warfare – Traditional gameplay. Tactical Team Deathmatch.

Infinity Ward said: We’re always looking at how we can add new content and ways to play, so this Friday we’re introducing a new playlist that’s a bit of a throwback. Tactical Team Deathmatch brings a more classic style of gameplay to Infinite Warfare multiplayer by making some key changes to the movement and combat.

We took a look at player movement and thought of some ways to make the gameplay more tactical. In this new mode boost jumping has been removed to keep combat grounded. Player movement speeds with weapons vary significantly to add more contrast to each weapon class. However, we’ve kept wall running to allow access to key areas in the maps.

Weapon damage has also been rebalanced to better fit the playlist. Most notably head shot damage has been increased to add a more advanced level of engagements.

This game mode provides a slower, more strategic gameplay experience. It’ll go live this Friday until 10am PST Monday, December 19. We’re excited to hear your thoughts on this as soon as you can play it. See you online!

The new game mode will take out boost jumping, and return the gameplay back to the more traditional Call of Duty games like Modern Warfare, and Black Ops series pre Advanced Warfare Days.

At least if us “Old School” Call of Duty Gamers wish for a Booster-less game mode. Oh yeah, and Hard Core Ground War. That would be nice too.

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